The Batman Miniatures Game (BMG) is a skirmish tabletop game centered around the DC Universe’s brooding, edgy, tragic superhero vigilante ‘Batman’. The game is set in Gotham City or any other landscapes that fit the Batverse whether that’s Bludhaven, The Bat Cave, some twisted theme park operating as the Joker’s latest base of operations and anything in-between. As a player you have the option of playing as any of your favorite Batverse/DC hero or villain and his or her associated ‘goons’. The game starts with you and your opponents crew and plays around the interaction between them. One thing I will say is that this game plays very cinematic, more than most tabletop games. Knocking out a gun-wielding thug and then zipping up to the rooftop of a nearby building feels like Batman. Each activation of a character or model plays just like you’d imagine, or at least pretty close to it. Let’s talk about a few key points and I’ll post some useful links at the end of this post to help you get started.
I’m assuming you here for one or more reasons. The first being that you’re a tabletop gamer who’s also a fan of Batman or the DCU. Secondly, maybe you’re just a big comic book fan and you think the models look cool. Third, you’ve been coerced by your friends to play with little hand-painted figurines on a 3D board-game-like tabletop. Whatever your reasoning might be is good enough to at least check things out.
Let’s chat about crews for a moment. One of my favorite things about Batman is not just the Dark knight himself, but he has an amazing rogues gallery. All your favorite villains are here including everyone’s favorite drug addict Bane. Whether your heart is as cold as Mr. Freeze or you see yourself as a clown much like The Joker, or maybe you can relate to the family man cop Jim Gordon – there’s a crew for you. Now I won’t dive into the inner-workings of every crew in the game, at least not yet. I would say the first thing you should consider is what will you have the most fun playing. I always recommend playing something that matches your personality either aesthetically or play-style. That could also be as simple as picking your favorite character and building a crew around him/her, or maybe your the type to say “I just want to beat up other models effectively,” whatever that motivation is explore the model range and read through the rules to help you decide.
Some of you may be overwhelmed and have no idea where to begin. Though this is outlined in the book, you’ll need models with specific ranks to fill out your crew. They are: Leaders, Sidekicks, Free Agents and Henchmen. These ranks can be complex, but for the most part you’ll just need a Leader and from there with some constraints you can build outward with henchmen and maybe a sidekick or maybe even a team of characters like The Bat-Family. The catalyst of crew building revolves around resources and you have two to focus on. First we have reputation, this represents the core value of the model. For example Batman may be upwards of 125 reputation, whereas a measly guard might be 21 reputation. In a friendly game you can set your crew limits to be whatever you want, but the most common form of play is 350 Reputation and $1500 funding (Tournament and Batmatch Standard). For example, in a crew allowing for 350 reputation Batman will take up 125 of that and a guard 21 more, leaving the crew 204 remaining reputation for you to fill out. Next we have funding, this represents equipment that is either purchased after building a crew or an associated cost for a model. For instance, you might be eyeing another guard to stick with Batman, and he’s got a sweet assault rifle to pepper some makeup wearing thugs. now the guard himself is 26 reputation, but he also will cost you $600 in funding because those guns aren’t cheap and maybe after hiring him into the crew you want to make sure he’s got an extra clip so that’s another $200 tacked on, leaving you with 178 rep and $700 funding left. Thought this is just one example I think you get the gist.
This has been a brief insight to the game. Obviously there is a lot more to cover, but I wanted to just touch on a few things that might interest you enough to look deeper. Feel free to reach out to me if you have any questions or need some guidance, you can also find me the Arkham Rejects Discord chat daily. Here are some helpful links to scratch your Bat itch, cheers.
The official Website with free downloadable rules and more – https://www.knightmodels.com/en/
The BMG Discord Chat, for all your questions, theory-crafting and BS’ing – https://discord.gg/2hRsbCs
Podcasts, search for the following – The GCPD, Little Gotham, The Boy Wonders and Titandose.
The Iceberg Lounge, a collective of articles and blogs – https://iceberg-lounge.com/author/icebergloungebmg/